Aims & Scope

The aim of the Interactive Entertainment Law Review (IELR) is to serve as a peer-reviewed hub for legal analysis of interactive entertainment, video games, virtual/augmented/mixed realities, social media, and all related and emergent forms of digital interactive entertainment.

The journal is published twice a year with articles focusing on the legal changes, challenges and controversies in this high profile and increasingly critical area of legal inquiry.

View Aims & Scope

Metrics & Ranking

Journal Rank

Year Value
2024 20170

Journal Citation Indicator

Year Value
2024 18

SJR (SCImago Journal Rank)

Year Value
2024 0.218

Quartile

Year Value
2024 Q3

h-index

Year Value
2024 5

Abstracting & Indexing

Journal is indexed in leading academic databases, ensuring global visibility and accessibility of our peer-reviewed research.


Subjects & Keywords

Journal’s research areas, covering key disciplines and specialized sub-topics in Social Sciences, designed to support cutting-edge academic discovery.


Most Cited Articles

The Most Cited Articles section features the journal's most impactful research, based on citation counts. These articles have been referenced frequently by other researchers, indicating their significant contribution to their respective fields.


SJR (SCImago Journal Rank)

SJR
0.218
First Published: 2024

Quartile

Current Quartile
Q3
First Published: 2024

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