Aims & Scope

Entertainment Computing publishes original, peer-reviewed research articles and serves as a forum for stimulating and disseminating innovative research ideas, emerging technologies, empirical investigations, state-of-the-art methods and tools in all aspects of digital entertainment, new media, entertainment computing, gaming, robotics, toys and applications among researchers, engineers, social scientists, artists and practitioners.

Theoretical, technical, empirical, survey articles and case studies are all appropriate to the journal.

View Aims & Scope

Metrics & Ranking

Impact Factor

Year Value
2025 2.4

Journal Rank

Year Value
2024 8380

Journal Citation Indicator

Year Value
2024 788

SJR (SCImago Journal Rank)

Year Value
2024 0.681

Quartile

Year Value
2024 Q2

h-index

Year Value
2024 43

Impact Factor Trend


Abstracting & Indexing

Journal is indexed in leading academic databases, ensuring global visibility and accessibility of our peer-reviewed research.


Subjects & Keywords

Journal’s research areas, covering key disciplines and specialized sub-topics in Computer Science, designed to support cutting-edge academic discovery.


Most Cited Articles

The Most Cited Articles section features the journal's most impactful research, based on citation counts. These articles have been referenced frequently by other researchers, indicating their significant contribution to their respective fields.


Quick Facts

Current Factor
2.4
First Published: 2025

SJR (SCImago Journal Rank)

SJR
0.681
First Published: 2024

Quartile

Current Quartile
Q2
First Published: 2024

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