Journal of WSCG
Published by University of West Bohemia
ISSN : 1213-6972 eISSN : 1213-6964
Abbreviation : J. WSCG
Aims & Scope
An international journal of algorithms, data structures and techniques for computer graphics and visualization, modeling, CAD & GIS systems, computer vision, image processing and pattern recognition, human computer interaction, animation and virtual reality, multimedia systems and applications in parallel, distributed and mobile environment.
View Aims & ScopeMetrics & Ranking
Journal Rank
Year | Value |
---|---|
2024 | 26941 |
Journal Citation Indicator
Year | Value |
---|---|
2024 | 17 |
SJR (SCImago Journal Rank)
Year | Value |
---|---|
2024 | 0.124 |
Quartile
Year | Value |
---|---|
2024 | Q4 |
h-index
Year | Value |
---|---|
2024 | 13 |
Abstracting & Indexing
Journal is indexed in leading academic databases, ensuring global visibility and accessibility of our peer-reviewed research.
Subjects & Keywords
Journal’s research areas, covering key disciplines and specialized sub-topics in Computer Science and Mathematics, designed to support cutting-edge academic discovery.
Licensing & Copyright
This journal operates under an Open Access model. Articles are freely accessible to the public immediately upon publication. The content is licensed under a Creative Commons Attribution 4.0 International License (CC BY 4.0), allowing users to share and adapt the work with proper attribution.
Copyright remains with the author(s), and no permission is required for non-commercial use, provided the original source is cited.
Most Cited Articles
The Most Cited Articles section features the journal's most impactful research, based on citation counts. These articles have been referenced frequently by other researchers, indicating their significant contribution to their respective fields.
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Multiscale Fully Convolutional DenseNet for Semantic Segmentation
Citation: 16
Authors: Sourour, Najib, Chokri, Alexandre, Patrick
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A Point-Based and Image-Based Multi-Pass Rendering Technique for Visualizing Massive 3D Point Clouds in VR Environments
Citation: 10
Authors: Sören, Leon, Sebastian, Rico, Jürgen
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Coffee Grading with Convolutional Neural Networks using Small Datasets with High Variance
Citation: 10
Authors: Serawork, Mihai, Towfik, Cédric
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Mip-NeRF RGB-D: Depth Assisted Fast Neural Radiance Fields
Citation: 8
Authors: Arnab, Yassine, Andrew I.
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Simulated Annealing to Unfold 3D Meshes and Assign Glue Tabs
Citation: 8
Authors: Thorsten, Shigeo, Eduard, Hsiang-Yun
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A Lightweight Approach to 3D Measurement of Chronic Wounds
Citation: 5
Authors: Tim, Dmitri, Andreas
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JengASL: A Gamified Approach to Sign Language Learning in VR
Citation: 5
Authors: Alex, Burkhard C., Kevin, Aiden, Manhui, Ryo, Yitong
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Automatic Individual Identification of Patterned Solitary Species Based on Unlabeled Video Data
Citation: 5
Authors: Vanessa, Mimi, Ammie K., Anthony, Christophe, Gregory, Tobias, Paula, Anne-Céline, Hjalmar, Anja, Juan, Nuria, Amelia, Zuzana, Erin G., Roman M., Colleen T., Andreas, Elke
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Triplet Loss with Channel Attention for Person Re-identification
Citation: 4
Authors: Daniel, Chirine, Nauman, Hubert P.H.
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Topological-based roof modeling from 3D point clouds
Citation: 4
Authors: Dobrina, Justine, Clément, Hervé, Dmitry